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| Numbers in the Real World Index of Applications |
Section 1.7, page 54
Stat the Quarterback: Learn how the NFL rates their quarterbacks. Rate your favorite QB.
Section 1.8, page 66
Fool the Guesser: Use the divisibility test for nines to amaze your friends at parties.
Section 2.4, page 114
Heat Index: Study how the heat index is related to relative humidity and air temperature.
Section 2.6, page 134
Women in Mathematics: Are more women going into mathematics fields? Look here for statistics.
Chapter 2 Summary, page 142
Number Magic 1: Learn some fun techniques to do arithmetic.
Section 4.4, page 234
Lesson 11: Solve an equation y1 = y2 by graphing the two functions y1 & y2 and
selecting the x-intercept of the point of intersection as the solution of the equation.
Section 4.5, page 246
Lesson 12: Solve an inequality y1 > y2 by graphing the two functions y1 & y2 and
selecting the interval of x-values where the graph of y1 is greater (higher) than the graph of y2.
Section 4.6, page 258
Lesson 13: Solve an equation y1 = y2 by using numerical tables .
Section 5.4, page 306
Lesson 14: Create a linear model that represents numerical data.
Section 6.1, page 356
Sale Prices: Learn tips to figure store discounts quicker and easier.
Section 7.1, page 418
Magic Squares: More number fun using magic squares.
Section 7.2, page 424
Identification Numbers: How do they know your vehicle VIN number is valid? Find out here.
Section 7.3, page 432
Calculating GPA: Learn how to calculate your cumulative grade point average.
Section 7.5, page 448
Tales of the Crypt: Learn simple encoding algorithms. Make up your own secret code.
Section 8.1, page 476
Weight Loss: Study how much you would weigh on different planets.
Section 8.3, page 488
That's Stats: Use statistics to compare bowling scores.
Section 8.4, page 496
Number Magic 2: More number fun to amaze your friends.
Section 8.6, page 510
Easy as Pi: Use a Monte Carlo method to approximate pi.
Section 8.7, page 522
Gauss Again: Learn about Gauss and use his method to sum whole numbers from 1 to 100.
Section 9.6, page 582
Polya Process: Study George Polya's problem-solving process and apply it to various problems.
Section 10.1, page 614
Trade Ya: Study exponential growth and how it applies to pyramid schemes.
Section 11.4, page 720
Lesson 15: Solve a system of equations by inverse matrices.
Section 11.6, page 736
Lesson 16: Use basic programming techniques to write a program to solve a quadratic equation.
Section 12.2, page 776
Lesson 17: Graph a rational function to see x-values that must be excluded from the domain.
Section 12.6, page 806
Lesson 18: Use graphing to solve an equation |f(x)| = k.
Chapter 12 Summary, page 814
Lesson 19: Use graphing to understand translations of functions.